
Divide and Conquer is a submod for Third Age Total War, itself a mod for Medieval Total War II.In that case make an unofficial similar engine with own algoritms and code and making a identical game to MTW with remake new graphics, diplomacy etc. Which option do you think could work more or likely more to happen?

and give to CA and SEGA a good 50% of profits by sales of the same MTW remake? They would gain a lot of money by a lot of old fans and veterans and with that money they would only have profit from an abbandonware game engine? Do it would work? Buying should be reasonable? when we earn lot of money with that money BUY the MTW and STW source code from CA/ Sega (depending with of the two own MTW engine) legally so if we pay for it they could accept to sell it so with the rights we then remake the game removing hardcodding, new AI, new graphics, diplomac, sieges etc. what you think if we could organize a developer team and create an entire new engine based with the MTW engine risk style system and remake unofficialy MTW keeping same game but adding new modern graphics in battle and siege and diplomacy? Re-create MTW but with our OWN engine identical to the MTW engine code (but with own algoritms and everything= with a almost identical game but with modern options and graphics to not have copyright conflict with CA or sega? Make a fan MTW game with a similar but engine created together as devs?Īnother option is to make a developer team or a mod team create a mod of MTW2 or newer games or maybe the MTW1 remake on attila engine as you suggested but only as a mod and gain money from it on pathreon or kickstarter.

I have a better idea my MTW hardcore comrade :) Listen it in that way. I would be very happy is someone could help me or if someone is interested give me some advices or help I'm reading the guides how to mod MTW2 so I can start learn I call it Medieval Total War classic Total Conversion mod

Of course I will put more factions and units too, new buildings, graphics, agents and much more but the most important goal is to use MTW2 to recreate MTW with new engine and newer gameplay mechanics and options I know it's a big and hard project but I want to start out with it and maybe I whish if someone can help me with this project? I am a huge MTW and MTW2 fun and I would like to make a total conversion but keeping similar as possible MTW with improvement M2TW made (include terrain dynamic) Hello I'd want to make a new mod for MTW2 with basically original MTW style map and gameplay conversion with MTW2 3D map engine but with MTW1 map with a similar risk type system and similar gameplay and atmosphere, but with M2TW diplomacy, economy, combat, battles, family tree, population and all MTW2 good features with MTW2 graphics and engine.
